WAKE / ABOUT
About WAKE
WAKE means to awaken.
This studio believes Taiwan's history and culture should not just be material to read — they should be things you can experience. That is why I make games: mechanics carrying memory, so the player is not a spectator on the outside but someone living inside it.
Beyond the flagship BÔ BÂNG, WAKE keeps building lightweight web games on public issues — media literacy, financial literacy, defense resilience. Three subjects, one method: putting the player in the decision-maker's seat.
A one-person studio means the entire pipeline runs through the same hands: research, modeling, code, web, marketing assets. Slow — but every link carries the same intent.
- FOUNDER
- Kevin Chang 張凱翔
- BASE
- Taiwan
- STRUCTURE
- One-person Studio
- CURRENT
- BÔ BÂNG in development · Open for commercial visual commissions
- CONTACT
- kevin@wake.com.tw
Capabilities
CAPABILITIESGame Development
- Unreal Engine 5 (Blueprint / C++)
- Unity / C#
- Mechanics & narrative design
- Body-sensing interaction technology
3D & Visuals
- Blender (modeling · animation · Python scripting)
- MetaHuman character pipeline
- Research-driven environment reconstruction
- Brand identity & UI design
Web & Product
- TypeScript / JavaScript · React
- Supabase · Serverless
- Vercel deployment · SEO · security hardening
- Zero-to-one product builds
Data & Quant
- Python automation
- Trading API integration (Alpaca / Binance / TWSE)
- Applied machine learning