WAKE / ABOUT

About WAKE

WAKE means to awaken.

This studio believes Taiwan's history and culture should not just be material to read — they should be things you can experience. That is why I make games: mechanics carrying memory, so the player is not a spectator on the outside but someone living inside it.

Beyond the flagship BÔ BÂNG, WAKE keeps building lightweight web games on public issues — media literacy, financial literacy, defense resilience. Three subjects, one method: putting the player in the decision-maker's seat.

A one-person studio means the entire pipeline runs through the same hands: research, modeling, code, web, marketing assets. Slow — but every link carries the same intent.

FOUNDER
Kevin Chang 張凱翔
BASE
Taiwan
STRUCTURE
One-person Studio
CURRENT
BÔ BÂNG in development · Open for commercial visual commissions
CONTACT
kevin@wake.com.tw

Capabilities

CAPABILITIES
Game Development
  • Unreal Engine 5 (Blueprint / C++)
  • Unity / C#
  • Mechanics & narrative design
  • Body-sensing interaction technology
3D & Visuals
  • Blender (modeling · animation · Python scripting)
  • MetaHuman character pipeline
  • Research-driven environment reconstruction
  • Brand identity & UI design
Web & Product
  • TypeScript / JavaScript · React
  • Supabase · Serverless
  • Vercel deployment · SEO · security hardening
  • Zero-to-one product builds
Data & Quant
  • Python automation
  • Trading API integration (Alpaca / Binance / TWSE)
  • Applied machine learning